"Here we go again."-Controller. 

DISCLAIMER: What you're about to see is a short filler project that contains music that I remixed, but isn't owned by me at all. Expect at least a few bugs and glitches throughout the gameplay. All music produced and characters voiced by their respective owners. This is a project to show support to CEEF, the Coke Empire, and the Object Show Community. Original project is owned by chipm0nk. 

STORY: 

The three playable characters on the quest (Ft. Gold Block)

Welcome to CEEF: Project Coke, one of the first CEEF video games ever made! 
One day, Controller has a chill day, except something is wrong. All of his coke cans in the cabinet are missing! And none of his closer friends stole a bit of it this time, which appears to be a weird looking arm grab multiple cans. It's up to the characters that you play as, Controller, Windows, and Pixel, to solve the mystery on who actually took the lifetime supply of cola. Will they manage to travel just a couple of kilometres and retrieve all of the soda? 
P.S. Beating the game as Controller is mandatory to unlock Windows and Pixel as playable characters. 

INSTRUCTIONS: 

Go across three levels with one boss each as three objects. Try to collect the soda cans scattered across each of these levels while avoiding spikes, knocking out each of the Mountain Dew cans, jumping through...well...platforms, most likely...and most fearsome of all, never fall into bottomless pits. I have just released this game, and it's only in it's initial release, so hope whenever you fall into each of these pits causes you to respawn at the same level because there's a chance that the game's gonna crash. 

Each character you play as, you're gonna have at least one ability or power. Controller strikes every Mountain Dew can on screen, Windows uses her fire thrusters to clear any hazard in her path, and Pixel deploys his F15 with a Mach 2.5. Also, I'll advise you that each boss is bullet styled, they might be very easy or difficult. However, they might use other abilities, so be sure to prepare to dodge their attacks and fight back! There is a boost bar for your ability, with five bars in it, so be sure to use your abilities wisely too. Getting about 100 of the soda cans can refill you boost bar and your health! 

CONTROLS: 

Fictional Control Guide

Mostly during splash screens; 

  • Press A to skip a cutscene. 
  • Press the space bar to proceed or select. 
  • During options, you can press the following keys "Z, X, and C" to change each option. 

During gameplay; 

  • Press left and right to move around. 
  • Press up to jump. 
  • Press down to get down for a beam. 
  • Press Z to use your ability, with only five bars in your boost bar. 
  • Press the arrow keys to move around during a boss. 

CREDITS: 

Ownerships; 

  • All music listed in the credits is owned by their respective owners, but remixed by Spinny/Thisguy. 
  • All characters and OCs are also owned by their respective owners. 

Main credits; 

  • Game directed by Spinny/Thisguy. 
  • Art by Spinny/Thisguy. 
  • Game planning by Spinny/Thisguy and LTWindowsMusic. 

Coding and programming; 

  • Game engine authors by griffpatch and chipm0nk. 
  • Everything else by Spinny/Thisguy. 

Voice acting cast; 

  • Alti as - Controller and Minecraft Alti. 
  • skyblock_player9 as - Pixel. 
  • LTWindowsMusic as - Windows, Evil Windows, and Acid Block. 
  • Cannonball9000 as - Gold Block. 

Special thanks to; 

  • Cannonball9000, for CB's Elite Exposer Force (a.k.a. CEEF, in case you want to know)! 
  • Everyone in CEEF, my friends, and family for moral support! 
  • chipm0nk, for the original project "Groovy Girl", check it out here!
  • The Object Show Community! 
  • jacknjellify, for creating Battle For Dream Island! 
  • Team Branches, for BFDI Branches, and for inspiration! 
  • You! 

People who were in the crew and hung out; 

OTHER INFORMATION: 

I can't believe it took me some time to write all of that! But I almost forgot to mention something, I have also featured two difficulties, in which being; "Sweet N' Simple" and "Carbonated". Any difficulty counts in order to get the achievements somewhere around this game! Good luck, and thanks for viewing or playing! 

(C) 2021 - 2025 

SpinThat ChannelAround and CB's Elite Exposer Force. 

Published 4 hours ago
StatusReleased
PlatformsHTML5, Windows
AuthorSpinnyFromSTCA
GenrePlatformer
Made withScratch
TagsBullet Hell, filler, object-show, scratch
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Download

Download
ceefProjectCoke.rar 105 MB